Sr Staff Environment Artist

Remote Full-time
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Join the award-winning team that created God of War Santa Monica Studio is seeking a Sr Staff Environment Artist for the development of a new unannounced title! Come join the award-winning team at Sony Santa Monica Studio as a Senior Staff Environment Artist! This is an opportunity to contribute to the artistic vision and development of a product with a specialized focus on creating environments and level assets. As Senior Staff Environment Artist, you will effectively collaborate with a wide range of development team members outside of their direct discipline, such as the Art Director, Designers, Technical Artists, Animators, Programmers and Producers, to optimally achieve artistic goals and implementation as they relate to design and technological considerations. Responsibilities Own and drive a large game space throughout all aspects of game development: design block out, kit creation, world building, optimization and polish to final shipping quality Possess strong time management and prioritization skills - this entails collaborating with Production to manage responsibilities and ensure goals will be met from a scope, schedule, or artistic perspective Manage requests or information needs regarding any aspect of the environment/level art creation process Capable of resolving a wide range of complex artistic development issues for artists and other team members Deep understanding of development pipelines and processes with ability to span multiple disciplines Independently undertake research and information gathering prior to a new task to ensure game design needs, reference materials, artistic direction and technological considerations are effectively managed to meet defined goals Actively advance skill set, abilities and share knowledge by keeping aware of industry trends and techniques, conducting general research, developing innovative techniques, and testing new systems or tools Requirements 7+ years industry experience Two or more published AAA console titles Strong traditional fine art skills, training, and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design) Please mention the word **AGREEABLENESS** and tag RMjYwNzo1MzAwOjIwZDo3ZDAwOjo= when applying to show you read the job post completely (#RMjYwNzo1MzAwOjIwZDo3ZDAwOjo=). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.
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